I am Bread - Frustrating deliciousness
- gamingdittotv
- Mar 10, 2015
- 2 min read

I am bread is an interesting game where you play as a slice of sentient bread, climbing through certain rooms in a house. It is best to plug a controller into your PC, otherwise you better have alot of patience playing it with the keyboard. The controls for this game are a bit strange, each button controls each corner of the slice of bread, and the thumsicks/WASD move weight to a corner, so you can flip around and cling on to walls. What makes this game so frustrating is that you have an "edibility" meter, measuring your bready goodnes, you hit the floor, or fall into a pool of water, your edibility meter will decrease greatly unless you can flip your way out onto the surface. You can also grab objects with the X, Y, A & B buttons; you can pull objects like wooden blocks, for example, to create a pathway along the floor, so you don't actually touch the floor. I love the physics in this game, they allow you to swing around an object for a few seconds, then if you let, go you will go flying around the level. The goal of this gametype is to find the toaster, or to turn into toast in another way. There are two more gametypes in this game, like cheese hunt, for instant. In this game, you play as a cracker trying to find 5 slices of cheese. And in the other gametype, bagguette rampage, you try to smash everything within a set time. You have grades once you finish the level in all of these gametypes, A, B, C, D, E & F, these don't affect the gameplay but they force completionists to play the same level over and over again just to get an A.
This game is a good time waster, but it's quite hard, subsequently, I rate this game a 7/10. Pretty good!

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